Turtleflight BBS

Software for Active Worlds
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 Post subject: Tree placement on hills
PostPosted: Tue Jan 05, 2010 10:41 pm 
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Joined: Sun Jan 26, 2003 2:46 am
Posts: 40
Hey Mags :)

Is there any convenient way to make the magsbot place all objects a few clicks lower than normal, so that when you use the forest planting button (random trees placed at the height of the terrain typically), the trees all sit a little lower than the terrain? Typically when using this button on hills, you have to later go in and manually move all the trunks down so the look like theyre physically planted into the terrain and not floating.

Any ideas?


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 Post subject: Re: Tree placement on hills
PostPosted: Wed Jan 06, 2010 11:55 pm 
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Site Admin

Joined: Fri Jan 24, 2003 9:30 pm
Posts: 371
Location: far out there
If you're using the "Instant Woods (on terrain)" button on the Build tab, you can edit the button and make this change:

@ry=@height[@rz,@rx]-100;

You can play with the number if that doesn't look deep enough.


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 Post subject: Re: Tree placement on hills
PostPosted: Thu Jan 07, 2010 12:45 am 
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Joined: Sun Jan 26, 2003 2:46 am
Posts: 40
Fantastic - thanks so much! :)


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