In the Treasure Hunt 2 (bot moderated)
you search for the keys needed
to open the Twelve Lock Box.
Long John and Polly will give
you clues and tell you when you find a key!
View all the details in the two sections below!
Arrrr! So, ye scurvy bilge rats...did ye think ye had found all the pirate booty that there was to be had in these here balmy seas, then? Well, wrong again, me bucko! For though ye may have unearthed the original twelve chests that we did tell ye of, ye still haven't grabbed hold of the biggest treasure of all! Legend has it that the twelve buccaneers what buried their treasure chests here, also buried a thirteenth chest with twelve locks, and containing a share of each of the pirates’ richest loot! Find the twelve keys that the bold sea dogs hid about the seas of A’tuin, and make yer reputation as one o’ the cleverest rogues in these parts!
The game will continue to run until further notice!
Whisper to LongJohn in the
tower south of Turtle Landing
(that's what we call “ground
zero”, or 0n 0w in A’tuin) for
the background story behind
the new treasure hunt.
Your mission is to find the
Twelve Lock Box and
the twelve keys to unlock
it, hidden around the world of A’tuin.
Ask LongJohn for hints regarding
the locations of keys.
(The keys are quite small,
but they will always be hidden around some larger object.)
The Ruby Key
(thanks for Young Phalpha for the key model)
Click on a key to pick it
up. LongJohn's parrot, Polly, will be nearby and
will tell you when you successfully
get a key.
You may not be able to pick
up some keys right away;
there may be a puzzle you
have to solve in order to get them.
Look around the area to see
if there's anything there that might help you.
To use the keys, you must
first find the Twelve Lock Box.
LongJohn will give you a
clue if you ask him about the box.
When you find some keys,
return to the lock box and click on it.
LongJohn will acknowledge
the keys that you found and
tell you which keys you still
need to find.
The first three people to find all the keys will win a prize!
Special Prizes for the first three Treasure Hunters to find the treasure!
AWCom has kindly agreed to
donate the following prizes
to be awarded to the first
three successful treasure hunters:
Prizes to be awarded at
the discretion of Carre & Magine, A’tuin world owners.
Now maybe all you swabbies was a-thinkin’ that this here world of A’tuin were always just as quiet an’ peaceful-like as ye’r seein’ it today—but ye’d be wrong there, me lads’n’lasses! For not too very long ago there was more’n a few wild an’ bloodthirsty buccaneers what sailed these very waters! Most of the notorious ones that ye’ve heard tell of, in fact, did come here to bury their treasures on and about these remote isles...
Hidden somewhere in A’tuin are twelve treasure chests, like the one in the picture above, each belonging to one of the twelve infamous pirates listed below. If you can find all twelve chests, tell us and you’ll have your name displayed on the list of successful treasure-hunters in A’tuin and win a pair of pirate avatars to use in your own world!

Anne Bonny ——— Long John Silver

To prove that you’ve found all the treasure, send us email telling us what was in each of the chests. (Move your mouse pointer over a chest without clicking, to see the name of the owner and the contents of the chest.) For instance, you might find a chest labelled, “Long John Silver: 2000 gold dubloons.” To win you must find alltwelve chests. And beware!—there are also a number of bogus chests out there to confuse you. Only treasure chests belonging to one of the twelve pirates named below are valid.
(* Honorary fictional guest pirate.)
Send email to Magine, and good luck!
Some hints:
Very well then...that be all the poop, me hearties. Now shove off with ye, and don’t ye dare fail in yer mission, or I’ll keel-haul the lot of ye!